Total warhammer 2 assembly kit making new units

broken image

I can repeat that process but carry it through to completion: export single table (exporting dependencies also, just to be safe), create the mod with BOB, load it into the game, and Karl now has a command attribute of 90 instead of 80. Reloaded Tweak, and DaVE again can't connect to the database.

broken image

Then without even exporting the tables to BOB (which works perfectly), I closed the program. I changed Karl's command stat from 80 to 90, saved the table, applied the changes and closed the table. To test, I reloaded the raw data (fortunately, I keep a copy of the original raw data folder), loaded Tweak, Dave, then went to land units. So at the moment, I have to make sure that I have any edits exactly as I want them the first time, because there's no going back to alter them (even to change a single stat). I can change units, change abilities, add new units, basically do whatever I wish, and get them in the game just fine, but no matter what changes I make, I can never get DaVE to connect to the database again.

broken image

I've been using the Assembly kit to edit stats on a few units, but after making edits (and getting them in the game), Tweak/DaVE can't seem to access its database if I go back to the Assembly kit again.

broken image